Graphics Optimization
Object Optimization
Environment Optimization
Performance Boosts
Performance Monitor
1getgenv().GraphicsTuner = {
2 Settings = {
3 GraphicsDestruction = {
4 RemoveParticles = true,
5 RemoveTrails = true,
6 RemoveBeams = true,
7 RemoveLights = true,
8 RemoveTextures = true,
9 RemoveDecals = true,
10 RemoveClothes = true,
11 RemoveAccessories = true,
12 RemoveSky = true,
13 RemoveAtmosphere = true,
14 RemoveClouds = true,
15 RemovePostEffects = true,
16 MuteSounds = true,
17 DisableExplosions = true,
18 },
19 Graphics = {
20 MinimalQuality = true,
21 NoShadows = true,
22 NoReflections = true,
23 SimplifyMaterials = true,
24 CompatibilityMode = true,
25 FullBright = true,
26 RemoveFog = true,
27 },
28 Performance = {
29 UnlockFPS = true,
30 FPSCap = 999,
31 DevConsoleBoost = true,
32 GarbageCollection = true,
33 GCInterval = 30,
34 ClearNilInstances = true,
35 OptimizePhysics = true,
36 SimplifyMeshes = true,
37 MinimalCollision = true,
38 BatchSize = 1000,
39 },
40 Player = {
41 ProtectSelf = true,
42 SimplifyOthers = false,
43 },
44 Display = {
45 ShowFPS = true,
46 ShowMemory = true,
47 ShowPing = true,
48 ShowDestroyed = true,
49 Position = "TopRight",
50 Transparency = 0.15,
51 }
52 }
53}
54loadstring(game:HttpGet("https://raw.githubusercontent.com/Diffone7/r/refs/heads/main/GraphicsTuner/dotrblx"))()
55-- README : https://github.com/Diffone7/r/blob/main/README.md