Universal Script 🎭
undefined Editable Console Lines
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2 weeks ago

Editable Console Lines

WORKING
Free

Description

Easily edit console prints, and color support as well.

NOTE: Yes I did use Claude for most of the script (and Grok to fix the updating issue) however the original code before Claude (and Grok) was made by me, I am not that advanced with LuaU so yea lol. Anyways enjoy it.

Script

RAW
1local CoreGui = game:GetService("CoreGui")
2local RunService = game:GetService("RunService")
3
4getgenv().StatusManager = getgenv().StatusManager or {
5    statuses = {},
6    nextId = 1
7}
8local StatusManager = getgenv().StatusManager
9
10function StatusManager:CreateStatus(text, color)
11    local id = self.nextId
12    self.nextId = self.nextId + 1
13
14    local statusNumString = tostring(math.random(10000, 99999)) .. "_" .. tostring(id)
15
16    local currentTime = os.date("*t")
17    local timeString = string.format("%02d:%02d:%02d", currentTime.hour, currentTime.min, currentTime.sec)
18
19    self.statuses[id] = {
20        id = id,
21        identifier = statusNumString,
22        timeString = timeString, 
23        text = text or "Status",
24        color = color or Color3.fromRGB(255, 255, 255),
25        enabled = true
26    }
27
28    print(statusNumString)
29
30    return id
31end
32
33function StatusManager:SetText(id, text)
34    if self.statuses[id] then
35        self.statuses[id].text = text
36    end
37end
38
39function StatusManager:SetColor(id, color)
40    if self.statuses[id] then
41        self.statuses[id].color = color
42    end
43end
44
45function StatusManager:SetEnabled(id, enabled)
46    if self.statuses[id] then
47        self.statuses[id].enabled = enabled
48    end
49end
50
51function StatusManager:RemoveStatus(id)
52    self.statuses[id] = nil
53end
54
55task.wait(0.1)
56
57RunService.Heartbeat:Connect(function()
58    local devConsole = CoreGui:FindFirstChild("DevConsoleMaster")
59    if not devConsole then return end
60
61    local window = devConsole:FindFirstChild("DevConsoleWindow")
62    if not window or not window.Visible then return end
63
64    local clientLog = window:FindFirstChild("DevConsoleUI")
65    if clientLog then
66        clientLog = clientLog:FindFirstChild("MainView")
67        if clientLog then
68            clientLog = clientLog:FindFirstChild("ClientLog")
69        end
70    end
71
72    if not clientLog then return end
73
74    for _, child in pairs(clientLog:GetChildren()) do
75        if child.ClassName == "Frame" and child.Name ~= "WindowingPadding" then
76            local msgLabel = child:FindFirstChild("msg")
77            if msgLabel then
78                for id, status in pairs(StatusManager.statuses) do
79                    if status.enabled then
80                        local found = false
81                        if string.find(msgLabel.Text, status.identifier) then
82                            child.Name = "Status_" .. status.identifier
83                            found = true
84                        elseif child.Name == "Status_" .. status.identifier then
85                            found = true
86                        end
87                        if found then
88                            msgLabel.Text = status.timeString .. " -- " .. status.text
89                            msgLabel.TextColor3 = status.color
90                            break
91                        end
92                    end
93                end
94            end
95        end
96    end
97end)
98
99local myStatus = StatusManager:CreateStatus("Im gonna scare you ", Color3.fromRGB(255, 255, 0))
100task.wait(0.9)
101for i = 1, 10 do
102    task.wait(0.3)
103    StatusManager:SetText(myStatus, tostring(i))
104end
105StatusManager:SetText(myStatus, "Boo! You been spooked!")
106StatusManager:SetEnabled(myStatus, true)
107StatusManager:SetColor(myStatus, Color3.fromRGB(0, 255, 0))

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