---------- IGNORE ----------
if game.UserInputService.TouchEnabled and not game.UserInputService.KeyboardEnabled then --Mobile
lp:Kick("How smart can you be to do this?")
elseif game.GuiService:IsTenFootInterface() then --Console
lp:Kick("Okay..I give up..How is this possible")
end
----------------------------
Settings = {
true,
0.5,
Vector3.new(2048, 0.1, 2048),
Vector3.new(0, 0, 0)
}
function TotallyDoxxed()
-- [[Safezone]] --
if not workspace:FindFirstChild("YourZombieZone") then
local s = Instance.new("Part",workspace)
s.Name = "YourZombieZone"
s.Anchored = Settings[1]
s.Size = Settings[3]
s.Position = Settings[4]
s.Transparency = Settings[2]
end
-- [[Delete Fences]] --
if workspace:FindFirstChild("Gates") then
workspace:FindFirstChild("Gates"):Destroy()
end
end
function TotallyBoxed(target)
target.HumanoidRootPart:FindFirstChild("RootJoint"):Destroy()
target.HumanoidRootPart.Transparency = 0 -- (it isn't 0, when you haven't changed it before. Torso transparency is 0!)
end
function TotallyFoxxed() --what the fox...
if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
plr.Character.HumanoidRootPart.CFrame = CFrame.new(-math.random(85,100), 2, -math.random(190,195))
end
end
TotallyDoxxed()
plr = game.Players.LocalPlayer
getgenv().AutoSkip = false
getgenv().AutoShoot = false
getgenv().Balls = false -- just some balls
game.UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Z then
getgenv().AutoShoot = not getgenv().AutoShoot
tool = plr.Backpack:FindFirstChildWhichIsA("Tool") or plr.Character:FindFirstChildWhichIsA("Tool")
repeat
if tool then -- just in case the old one haven't been removed or the new one haven't been added (Top Logic Moment)
tool.Parent = plr.Character
mouse1press() -- undetectable
end
task.wait()
until getgenv().AutoShoot == false
--
elseif input.KeyCode == Enum.KeyCode.V then
getgenv().Balls = not getgenv().Balls
if getgenv().Balls then
for i, zom in pairs(workspace.Zombies_Local:GetChildren()) do
if zom:IsA("Model") and zom:FindFirstChild("HumanoidRootPart") then
if zom.HumanoidRootPart:FindFirstChild("RootJoint") then
TotallyBoxed(zom)
end
end
end
end
--
workspace.Zombies_Local.ChildAdded:Connect(function(child)
if getgenv().Balls then
print("lol")
TotallyBoxed(child)
end
end)
elseif input.KeyCode == Enum.KeyCode.C then
TotallyFoxxed()
elseif input.KeyCode == Enum.KeyCode.X then
getgenv().AutoSkip = not getgenv().AutoSkip
while getgenv().AutoSkip do
game:GetService("ReplicatedStorage").WaveRemotes.SkipVote:FireServer(getgenv().AutoSkip)
task.wait(3)
end
end
end)Clean and simple. Undetectable auto shoot with no remote usage, safe zone teleport, and smooth auto skip. Built for fast grinding without getting flagged. Works on both mobile and PC, fully keyless.
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1---------- IGNORE ----------
2if game.UserInputService.TouchEnabled and not game.UserInputService.KeyboardEnabled then --Mobile
3lp:Kick("How smart can you be to do this?")
4 elseif game.GuiService:IsTenFootInterface() then --Console
5lp:Kick("Okay..I give up..How is this possible")
6end
7 ----------------------------
8
9
10Settings = {
11 true,
12 0.5,
13 Vector3.new(2048, 0.1, 2048),
14 Vector3.new(0, 0, 0)
15}
16
17function TotallyDoxxed()
18 -- [[Safezone]] --
19if not workspace:FindFirstChild("YourZombieZone") then
20local s = Instance.new("Part",workspace)
21s.Name = "YourZombieZone"
22s.Anchored = Settings[1]
23s.Size = Settings[3]
24s.Position = Settings[4]
25s.Transparency = Settings[2]
26end
27 -- [[Delete Fences]] --
28if workspace:FindFirstChild("Gates") then
29 workspace:FindFirstChild("Gates"):Destroy()
30end
31end
32
33
34function TotallyBoxed(target)
35 target.HumanoidRootPart:FindFirstChild("RootJoint"):Destroy()
36 target.HumanoidRootPart.Transparency = 0 -- (it isn't 0, when you haven't changed it before. Torso transparency is 0!)
37end
38
39
40function TotallyFoxxed() --what the fox...
41if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
42 plr.Character.HumanoidRootPart.CFrame = CFrame.new(-math.random(85,100), 2, -math.random(190,195))
43 end
44end
45
46
47TotallyDoxxed()
48
49
50plr = game.Players.LocalPlayer
51getgenv().AutoSkip = false
52getgenv().AutoShoot = false
53getgenv().Balls = false -- just some balls
54
55
56game.UserInputService.InputBegan:Connect(function(input, gameProcessed)
57 if gameProcessed then return end
58
59 if input.KeyCode == Enum.KeyCode.Z then
60getgenv().AutoShoot = not getgenv().AutoShoot
61
62tool = plr.Backpack:FindFirstChildWhichIsA("Tool") or plr.Character:FindFirstChildWhichIsA("Tool")
63repeat
64 if tool then -- just in case the old one haven't been removed or the new one haven't been added (Top Logic Moment)
65tool.Parent = plr.Character
66mouse1press() -- undetectable
67end
68task.wait()
69until getgenv().AutoShoot == false
70--
71
72 elseif input.KeyCode == Enum.KeyCode.V then
73getgenv().Balls = not getgenv().Balls
74 if getgenv().Balls then
75for i, zom in pairs(workspace.Zombies_Local:GetChildren()) do
76 if zom:IsA("Model") and zom:FindFirstChild("HumanoidRootPart") then
77 if zom.HumanoidRootPart:FindFirstChild("RootJoint") then
78TotallyBoxed(zom)
79end
80 end
81end
82end
83
84--
85workspace.Zombies_Local.ChildAdded:Connect(function(child)
86if getgenv().Balls then
87print("lol")
88TotallyBoxed(child)
89end
90
91end)
92
93 elseif input.KeyCode == Enum.KeyCode.C then
94 TotallyFoxxed()
95 elseif input.KeyCode == Enum.KeyCode.X then
96 getgenv().AutoSkip = not getgenv().AutoSkip
97 while getgenv().AutoSkip do
98game:GetService("ReplicatedStorage").WaveRemotes.SkipVote:FireServer(getgenv().AutoSkip)
99task.wait(3)
100end
101 end
102 end)