loadstring(game:HttpGet("https://gist.githubusercontent.com/21savic39-afk/c018a5ba2d056700d19ca6de657e8ded/raw/f832785831bcf9a9a02135ce4dc0fd467f669143/script.lua"))()1. ESP & Visuals
Key & Gear Chams: Highlights interactive objective items (keys, gears, tools, fuses, cans) using color-coded Highlight instances based on item type and name.
Murderer / Killer ESP: Detects and applies red high-contrast chams to killer models, bots, NPCs, or players assigned to killer/puppet roles or teams.
Billboard Labels: Overlays dynamic text labels on tracked items and threats.
Customizable Distance: Configurable distance slider (500 to 4,000 studs) to limit visual clutter.
2. Movement Utilities
Speed & Jump Modifiers: Overrides WalkSpeed (up to 45) and JumpPower (up to 120).
Flight (Fly): Uses BodyVelocity and BodyGyro linked to camera direction and movement keys (WASD / Space / Shift).
NoClip: Continuously disables collision (CanCollide = false) on character parts.
Infinite Jump: Triggers jump state changes on key press.
3. Performance & Lighting
Low GFX: Lowers rendering quality to level 01 and disables particle effects, trails, smoke, and fires.
Lighting Tweaks: Removes fog (NoFog) and forces full bright parameters (FullBright).
ESP Optimization: Adjusts scanning intervals (0.35s vs 0.65s) to reduce CPU overhead during Workspace scans.
4. User Interface
Monochrome Layout: Dark mode design featuring side-tab navigation (ESP, Movement, Performance).
Input Controls: Smooth sliders, toggles, draggable main window, and a draggable floating button (O).
Keybind Support: Keybind (K) to toggle interface visibility.
1loadstring(game:HttpGet("https://gist.githubusercontent.com/21savic39-afk/c018a5ba2d056700d19ca6de657e8ded/raw/f832785831bcf9a9a02135ce4dc0fd467f669143/script.lua"))()No comments yet. Be the first to comment!