local SpottedHighlight = game:GetService("ReplicatedStorage")
	:WaitForChild("Modules")
	:WaitForChild("Character")
	:WaitForChild("SpottedHighlight")
local Viewmodels = workspace:WaitForChild("Viewmodels")

local Highlights = {}

local function onChildAdded(v)
	if v:IsA("Highlight") then
		local adornee = v.Adornee
		if adornee then
			Highlights[adornee] = v
			v.AncestryChanged:Connect(function()
				if not v:IsDescendantOf(workspace) then
					Highlights[adornee] = nil
				end
			end)
		end
	end
end

workspace.ChildAdded:Connect(onChildAdded)
for _, v in workspace:GetChildren() do
	onChildAdded(v)
end

local function tryHighlight(v)
	if v.Name ~= "LocalViewmodel" and not Highlights[v] then
		local h = SpottedHighlight:Clone()
		h.Adornee = v
		h.Parent = workspace
		v.AncestryChanged:Connect(function()
			if not v:IsDescendantOf(Viewmodels) then
				h:Destroy()
			end
		end)
	end
end

Viewmodels.ChildAdded:Connect(tryHighlight)
for _, v in Viewmodels:GetChildren() do
	tryHighlight(v)
end
[SEASON 3] Operation One Highlight ESP
Mobile Friendly
1,357 views
4 months ago

Highlight ESP

WORKING
Free

Description

Gain better awareness in Operation One with a lightweight Highlight ESP script. Easily track players through walls using Roblox highlights, making target identification and team coordination much easier during matches.

Features

  • Highlight ESP
  • Player ESP
  • team check

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