local plrs = game:GetService("Players")
local lplr = plrs.LocalPlayer
local work = game:GetService("Workspace")
local function setup(model:Instance):()
  if not model or not model.Parent then return end
  local function check(v:Instance):()
    if v.Name == "Skill1HitStun" or v.Name == "Skill2HitStun" or v.Name == "Skill3HitStun" then
      v:Destroy()
    end
  end
  task.defer(function()
    local ref = model:GetChildren()
    for i=1,#ref do
      local v = ref[i]
      check(v)
    end
  end)
  model.ChildAdded:Connect(check)
end
local function validate(parent:Instance,name:string):Instance?
  return parent[name] or parent:WaitForChild(name,5)
end
local model = validate(work,tostring(lplr.Name))
if model then setup(model) end
lplr.CharacterAdded:Connect(function()
  task.wait()
  local model_ = validate(work,tostring(lplr.Name))
  if model_ then setup(model_) end
end)
[WARRIOR] Noob Arena No Ability Cooldown
9,841 views
6 months ago

No Ability Cooldown

WORKING
Free

Description

This Script Has Zero Start-up Spike. And Is Very Stable On Unstable Server's. Hope You Like It, Don't Forget To Leave A Like.

Features

  • No Ability Cooldown

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