local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")

_G.tog = true

while _G.tog do
    task.wait()  -- change this to anything if you want to reduce speed (not recommended)
    
    if humanoid.Health < 96 and humanoid.Health > 0 then -- change "96" to any other number you went to start healing at. For example: 50 makes you heal when ur below 50 hp
        local args = {
            buffer.fromstring("\0001\001\000")
        }
        game:GetService("ReplicatedStorage"):WaitForChild("ByteNetReliable"):FireServer(unpack(args))
    end
end
Booga Booga 🌴 Auto heal
Mobile Friendly
2,017 views
6 months ago

Auto heal

WORKING
Free

Description

Very fast auto heal. May lag on a calculator

This script works with mobile executors and --> MID - HIGH Level <-- PC Executors.

If it doesnt work, your executor is not supported. This script will receive a gui and other features soon. This is just one of the features which I will give free for anyone to use.

This uses bloodfruit to heal at the moment. Customization coming along with the ui.

Features

  • Auto heal

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