local rm = game:GetService("ReplicatedStorage").Packages._Index["[email protected]"].knit.Services.RaidManagementService.RE
rm.CreateReviveBillboard.OnClientEvent:Connect(function(a1, a2)
task.wait(0.1)
pcall(function()
rm.RevivePromptTriggeredClient:FireServer(a2)
end)
end)This one lets you auto revive yourself and other players, which honestly saves a lot of time during intense waves. No more stressing when someone goes down 😄
As always, I’m sharing it as open source, so you can tweak it however you want or build on top of it.
1local rm = game:GetService("ReplicatedStorage").Packages._Index["[email protected]"].knit.Services.RaidManagementService.RE
2
3rm.CreateReviveBillboard.OnClientEvent:Connect(function(a1, a2)
4 task.wait(0.1)
5 pcall(function()
6 rm.RevivePromptTriggeredClient:FireServer(a2)
7 end)
8end)