local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local UIS = game:GetService("UserInputService") local VirtualInput = game:GetService("VirtualInputManager") -- GUI local ScreenGui = Instance.new("ScreenGui", LocalPlayer.PlayerGui) ScreenGui.ResetOnSpawn = false local Main = Instance.new("Frame", ScreenGui) Main.Size = UDim2.new(0, 280, 0, 170) Main.Position = UDim2.new(0.5, -140, 0.4, -85) Main.BackgroundColor3 = Color3.fromRGB(24,24,24) Main.BorderSizePixel = 0 Main.Active = true Main.Draggable = true local corner = Instance.new("UICorner", Main) corner.CornerRadius = UDim.new(0,14) local stroke = Instance.new("UIStroke", Main) stroke.Thickness = 2 stroke.Color = Color3.fromRGB(60,160,255) local Header = Instance.new("Frame", Main) Header.Size = UDim2.new(1,0,0,35) Header.BackgroundColor3 = Color3.fromRGB(36,36,36) Header.BorderSizePixel = 0 Instance.new("UICorner", Header).CornerRadius = UDim.new(0,14) local Title = Instance.new("TextLabel", Header) Title.Size = UDim2.new(1, -50,1,0) Title.Position = UDim2.new(0,10,0,0) Title.BackgroundTransparency = 1 Title.Text = "Gangwars Auto Rob Cars" Title.TextColor3 = Color3.fromRGB(255,255,255) Title.Font = Enum.Font.GothamBold Title.TextSize = 16 local Close = Instance.new("TextButton", Header) Close.Size = UDim2.new(0,40,0,35) Close.Position = UDim2.new(1,-45,0,0) Close.Text = "×" Close.TextColor3 = Color3.fromRGB(255,255,255) Close.BackgroundColor3 = Color3.fromRGB(180,50,50) Close.Font = Enum.Font.GothamBold Close.TextSize = 18 Instance.new("UICorner", Close).CornerRadius = UDim.new(0,10) Close.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) local StartBtn = Instance.new("TextButton", Main) StartBtn.Size = UDim2.new(0.8,0,0,50) StartBtn.Position = UDim2.new(0.1,0,0.45,0) StartBtn.BackgroundColor3 = Color3.fromRGB(60,160,255) StartBtn.TextColor3 = Color3.fromRGB(255,255,255) StartBtn.Text = "Start" StartBtn.Font = Enum.Font.GothamBold StartBtn.TextSize = 18 Instance.new("UICorner", StartBtn).CornerRadius = UDim.new(0,12) -- Drag functionality local dragToggle, dragStart, startPos Main.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragToggle = true dragStart = input.Position startPos = Main.Position end end) UIS.InputChanged:Connect(function(input) if dragToggle and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart Main.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) UIS.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragToggle = false end end) -- NoClip RunService.Stepped:Connect(function() if LocalPlayer.Character then for _,v in pairs(LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end end) -- Teleport function local function tp(pos) if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(pos) end end -- E key hold local function holdE(sec) VirtualInput:SendKeyEvent(true,"E",false,game) task.wait(sec) VirtualInput:SendKeyEvent(false,"E",false,game) end -- Autofarm Sequence StartBtn.MouseButton1Click:Connect(function() StartBtn.BackgroundColor3 = Color3.fromRGB(0,200,100) StartBtn.Text = "Robbing Now" local positions = { Vector3.new(-327.696, 476.066, -914.382), Vector3.new(-965.242, 476.050, -626.224), Vector3.new(-1224.152, 476.062, -467.572), Vector3.new(-1248.143, 476.565, -984.651) } for _, pos in ipairs(positions) do tp(pos) task.wait(1) holdE(6.46) task.wait(1) holdE(6) holdE(6) holdE(5.88) end StartBtn.BackgroundColor3 = Color3.fromRGB(60,160,255) StartBtn.Text = "Start" end)